The Evolution of Video Games
A video game is a controlled form of interactive play, normally undertaken for purely entertainment or relaxation, and at times also used as an educational tool. Video games are very different from work, that is normally carried out as a form of recreation, for recreation or for remuneration, and not for educational purposes. Educational games are those intended to teach and train people in the same fields. Some examples of this are the Nintendo Wii, Guitar Hero, Scrabble, Tetris and Super Mario. The objective of the game is for the player to build a virtual character, complete tasks and solve puzzles to advance to further levels. Other examples of games aimed at educating our Abalone and Doraemon.
This main article will focus on the earliest forms of video games, and will show how these evolved from arcade to computer to hand-held systems, before becoming one of the most well-known and popular genres in the modern world. Arcade games were very similar to today’s games, whereby you played the same type of action or adventure, but on a much smaller scale. In contrast, a “proper” arcade game involved playing one player at a time, where each person controlled by a machine, and where the goal was to accumulate money, buy items and complete challenges. These were often programmed by one person, using simple but intuitive controls.
Board games and real-time strategy games were a lot more complex, as they combined simple action with complex planning. Often, you could play one person against another, as in a battle between warring armies. You could also control real-time events, where your forces could be transformed into a fighting force. The real-time element added additional depth to the gameplay, as it was possible to respond to attacks with cannons, missiles or even fighter planes, to try to turn the tide of battle in your favor.